Reel Breakdown

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Adler Boom

  • Work in progress, SCAD Studio 1 project. Modeled in Maya, fractured in 3ds Max. Animated in Maya with Rigid Body Dynamics and nDynamics. Particles and fluids in Maya 2009 and 2011, respectively. Rendered with Mental Ray and composited in Nuke.
  • Texturing by Mikey Rogers. Explosion fluids by Adam Briggs. Additional modeling by Alex Moed.

Porsche

  • Done for Top Gear USA. Tracked with PFTrack. Modeled in Maya, rendered with Mental Ray. Composited in Nuke.
  • Initial motion tracking by Matt Radford.

TOD

  • Introduction graphics for “Those Other Days”, a film by Aaron Lynton. Modeled in Maya, rendered with Mental Ray. Composited in Nuke.

Factory

  • Modeled in Maya, rendered with Mental Ray, and composited in Nuke.
  • Car model is not my own.

Pool

  • Modeled in Maya, textured procedurally. Rendered with Mental Ray and composited in Nuke.

Bug

  • Created for “Bring on The Wonder” a film by Kara Queen. Textured with projections and procedurally in Maya. Rendered in Mental Ray and composited in Nuke.
  • Model by Ibtisam Ahmed.

Dark Room

  • For music video by “Heart Attack”, by Blue Sky Black Death. Directed by Austin Saya. Tracked with Mocha and PFTrack. Composited with After Effects and Nuke.

Tank

  • Textured with Photoshop, rendered with Mental Ray and composited in After Effects.
  • Model is not my own.
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