Studio 1 Project: Compositing
Finally compositing, it feels so good to be back in Nuke. The color is still a bit off and I haven’t added all of the elements but it’s finally coming together.
Finally compositing, it feels so good to be back in Nuke. The color is still a bit off and I haven’t added all of the elements but it’s finally coming together.
I’ve begun the long process of rendering, these are all straight out of Maya, so they only highlight specific features that the final composite will have. This one shows the light on the wall, which will proudly display the sexy sexy shadows from the smoke. Ground and wall textures are nice and done.
This is a [...]
I’m doing the Visual Effects on another student film called “Bring on the Wonder”. I managed to find time to texture this firefly model today while at work (nobody buys coffee at the SCAD Student Center where I work). Ibtisam Ahmed modeled the little guy a few months ago, and I used mostly projections to [...]
I’m just about finished with the rigid body dynamics (hard objects) and moving onto the soft bodies (mostly bent metal). It was a huge pain getting my macbook pro to run windows and use the graphics card for 3ds Max, not to mention how unstable my copy is, coupled with the also unstable plug I [...]
I had a post on my old site about a textured octopus I did last quarter in one night, but unfortunately that site was lost, so I’m reposting now with some new ideas.
I came across this video of an octopus stealing a diver’s camera and making a break for it, and it reminded me of [...]